![]() Moving a game from Asia to a more Westernized audience isn’t just a matter of translating the text and hiring English-speaking voice actors. It would be a good way to mitigate pay-to-win complaints. #Astellia english free#I’ll also go through some of my early impressions about the game, and what I mean by early impressions of an already finished game.Īchievements could be a really good way to establish free ways to get bonuses similar to what some cash-payers might get. We’ll touch on some of the work that has to be done to convert the game from its original format to one more suited for a Western audience. I’m going to walk through a few of the things I think the closed beta tells us about Astellia Online today. Beta in this case truly is a test of systems for the most part, and I think that’s what we saw in this case. That means the game is complete, and a lot of the bugs and problems of their initial launch have been discovered already. Unlike a lot of the beta and early access opportunities we get with more typical Western games, Astellia Online is a launched title in Asia. The closed beta is a different story, though. That’s not normally the part of a game that I go for, so I didn’t really feel I walked away with a good sense of the game. I had the opportunity to play it at PAX South, but it was a very guided experience focusing on the smash-em-up aspect of the game. That’s probably also why I jumped at the chance to check out Astellia Online during their recent closed beta. ![]()
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